Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s.
Every 4s a character is on the field, their ATK increases by 4% and their CRIT DMG increases by 4%. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be cleared when the character takes DMG.